Commodore 16 User Manual
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The program
name you use can be
anything
you want, bul
can
be
no more than 16 letters and/or
numbers
long
STEP
2 Press
the key
The
computet displays this
message:
PRESS
PLAY & RECORD ON TAPE
STEP
3
Press the RECORD
and PLAY buttons on your Datassetto. The
screen goes blank. When your program Is saved, the word
READY appears
on
the screen.
Examples ot SAVE Commands lor
Cassette
Tape:
SAVE "THE DAY"
SAVE "YOURSELF"
This name is the specific name
of
the program being saved
NOTE:
When saving a program onto
a
cassette tape, always
be
aware of where the
tape
is
positioned.
DISKETTES
DIsks are last ana easy
!o use. Be sure to handle your disks
and
your
disk drive carefully
Disks may
be
referred
to as
diskettes,
floppy
disks,
or
floppies interchangeably,
they are all
the
same thing Unlike
34
cassettes, you
only
have to put the
disk Into the disk drive and type the
commands
to LOAD
or SAVE programs;
there
are no buttons to push
There are
a
couple ot small
lights
on me
front
o( the
disk drive. The
green light ts the
power
light,
telling
you
whether the disk drive is turned
on or oh*. The red
light letts
you
two things. During normal
disk drive
use.
when
a
program is being LOADed or SAVEd, It
is
Ht
while the disk
is spinning in the
drive If there is
a
problem with the diskette or drive,
the red
light flashes on
and
oft. even after the disk stops
spinning in
the
drive.
Loading Programs From Diskette
STEP 1 Make sure that
your disk drive is pluggea >n
and
the
serial
cable Is
connected Then
turn
the power ON.
STEP 2
Insert
the
disk
Into
Ihe disk drive. The label side ot Ihe disk
must tace up. Insert the disk into the
opening
so
that the
labelled end goes
in
last.
Look lor
a
little
notch on
the side
ot
the disk (It might be
covered with a
sticker). This notch should
be to
your left
as
you put in the
disk, assuming that you're
facing your disk drive. Be
sure
the
disk is In all the way.